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Published on 16 Jun 2015 | about 1 year ago

This is a 1 hour presentation showing some of the key New features in 3DS Max 2016. Some of these new features are 360 cloud rendering, iray and mental ray rendering, setting up a new template, importing and working with .stp files, open subdiv, building compounds in the Max Creation Graph, working with Alembic files, quick fix for missing textures, Physical cameras, the camera sequencer, Duel Quantonium Skinning, Delta mush, and much more.

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