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Published on 26 Aug 2015 | about 1 year ago

Use Physics Materials to bounce when colliding, and detect specifically what your game object collided with

- Music Composed By Stephen Lu

Patreon: www.patreon.com/hibbygames

Asset I worked on: prf.hn/click/camref:1011lGrt/destination:https%3A%2F%2Fwww.assetstore.unity3d.com%2Fen%2F%23!%2Fcontent%2F44957

Download Project: www.dropbox.com/sh/owpqvag1mztev3b/AABBW6WF_sstlfZdtmCv1uH_a

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